Seidenberg Students Finalists at the Fourteenth Annual Pace Pitch Contest

The fourteenth annual Pace Pitch Contest is underway and we are proud to announce that the finalist teams are packed with talented Seidenberg students! Run by the Entrepreneurship Lab at Lubin School of Business, the Pace Pitch Contest challenges teams of students not just from Pace but from other universities around the tri-state area (including Columbia, Harvard, MIT, NYU, Princeton and Stanford) to not just come up with a cool new business idea but to pitch it successfully to a panel of judges. This competition is not for the faint of heart!

The Pitch Contest is based on the Elevator Pitch concept, popular in the venture capital community. It is an extremely concise presentation of an entrepreneur’s idea, business model, marketing strategy, competitive analysis, and financial plan, which is delivered to potential investors. The premise is that it could be made in a few minutes, should the entrepreneur spot a potential investor on an elevator and have the opportunity to pitch their idea during the brief ride.

The final round will be held TONIGHT, Thursday, April 19, 2018, from 5.30pm to 8.30pm in the Bianco Room, One Pace Plaza of Pace University.

Last year, Seidenberg superstars Rachel Gonzalez (MS in Information Systems), Andrew Ku (BS in Computer Science), and Rohana Sosa (BS in Computer Science with minor in Computing Information Technology) took the top spots by pitching their ideas for meditation and artificial intelligence-infused security. Read more about it in the 13th Pace Pitch Contest blog post!

There are a lot of areas teams will be evaluated on during their pitches.

New Business Concepts will be evaluated on the following judging criteria

Business Description: Details of the venture and what it does.

  1. Market Analysis: Characteristics of the market and description of its customers.
  2. Product or Service Analysis: The specifics of the product or service.
  3. Competition: Identify current and potential competitors.
  4. Marketing Strategy: How sales will be achieved.
  5. Operations: How the product or service will be produced and delivered.
  6. Management: An assessment of the entrepreneur(s) and team.
  7. Finances: An overview of the required resources and economics of the venture.
  8. Investment Proposal: The terms and conditions offered to investors.
  9. Presentation: Overall effectiveness of the actual presentation.

Social Ventures will be evaluated on the following judging criteria.

  1. Assessing the Need: An analysis of the social issue and its affected population.
  2. Well-defined Target: Characteristics of the market and targeted population.
  3. Management: An assessment of the entrepreneur(s) and team.
  4. Creativity: A demonstration that the proposed solution displays a unique approach.
  5. Feasibility: A demonstration that the venture can be successfully implemented.
  6. Planning: A clear and well-defined strategy to achieve objectives and goals.
  7. Operations: How the product or service will be physically produced and distributed.
  8. Sustainability: Long-term prospects for viability and success.
  9. Social Impact: The value that the new venture will bring to society.
  10. Presentation: Overall effectiveness of the actual presentation.

Participants must work on both New Business Concepts as well as Social Ventures to make their venture a success in the final round.

Professor Bruce Bachenheimer, Executive Director of the Entrepreneurship Lab, oversees the contest.

The judging panel includes:

  • Danny Potocki, Founder, FINIS Ventures
  • Christine Roth, Economic Development Advisor
  • Jonathan M. Satovsky, Founder & CEO, Satovsky Asset Management, LLC.
  • Sandy Wollman, Co-Founder and Managing Director, Westchester Angels

In total, we have 9 Finalist teams for the contest with around 2 – 3 participants in each team.

Here are the Innovative Ideas our students have come up with:

  1. AngelEats
  • They have come up an idea to combat food waste from restaurants and share the food to nonprofit organizations like orphanages and homeless shelters. Their focus is building a bridge between restaurants and nonprofit organization and giving the food to the people in need.
  • Team members from Pace – Quincy Doccy (BS in Computer Science), Weichao Hou (MS in Finance) and Avinash Mudduluru (MS in Computer Science)
  1. Arogyaa
  • Sanskrit origin meaning – Overall well-being, the health of mind, body, and spirit). It’s been observed that around 251,454 people die due to lack of information about background history and wrong treatment annually. So the application maintains the patients’ medical history, and which coordinates with different doctors and helps them to collaborate to cure patients.
  1. Cuddlefish
  • Cuddlefish is a blockchain based platform which aims to promote financial inclusion for all through microfinance funded by retail investors in developed countries.
  • Team members from Pace – Sumeet (MBA in Product Management) and Jethro (BBA in Financial Research)
  1. iCards
  • Capturing and keeping tangible mementos of your favorite interests has been around for years, from sports cards to niche entertainment references, trading cards have been collected and enjoyed by young and old individuals for years. The team developed iCards that seeks to revolutionize the game, fully integrating the best parts of the industry into a comprehensive, universal platform to trade, play, and collect cards.
  • Team members from Pace – Jen McCall (BS in Computer Science) and John Mulcahy (BS in Computer Science)
  1. Redact
  • Redact is a legal organization that works with individuals who have been convicted of a crime to have their criminal records sealed. Redact’s mission is to unshackle those New Yorkers from the stigma and disabilities that come after a criminal conviction will give a segment of society the chance to get back on their feet.
  • Team member from Pace – Christopher Matcovich (3L, Pace Law School)
  1. RockBox
  • RockBox delivers handmade cocktails from all over the world to the customers’ doorstep. With monthly subscriptions, customers will be provided with the alcohol, bitters, mixers and fresh produce needed to create their own boozy beverage. RockBox plans to target professional millennials who enjoy drinking alcohol and take pride in crafting their own cocktails from the comfort of their home.
  • Team member from Pace – Zakiya Sims (BS in Computer Science)
  1. Sylvian Hyde
  • Sylvian Hyde is an emerging luxury menswear brand founded and based in New York City. The company currently offers ready-to-wear men’s apparel as well as custom and bespoke design services. In the future, the brand plans to gradually expand the product offering to menswear accessories such as belts, bags, shoes, and later a women’s line. The Sylvian Hyde® brand aims to provide men with more options with modern, sophisticated aesthetics and functionality
  • Team member from Pace – Jabari Chambers ‘18 (MBA in Human Resources and Financial Management)
  1. WOTOPA
  • WOTOPA is a platform where campus students can buy, sell, donate, offer services and can build inter university network by exchanging ideas and collaborating via forums. WOTOPA aims to be one stop solution for buying, selling, promoting and collaborating under one roof with safe, secure and easy to use environment for Students.
  • Team members from Pace – Haseeb (MS in Computer Science), Suman (MS in Computer Science) and Varad (MS in Computer Science)
  1. @Pace (Augmented Tour of Pace University)
  • It is a Business-to-Customer (B2C) software startup focusing on augmented reality (AR). The software program allows users to explore Pace University via mobile application, without having to attend a scheduled tour, meaning that – it allows the user to interact and explore the facilities of Pace University, without having to be physically present.
  • Team members at Pace – Kenneth Okereke (MS in Computer Science) and Stephanie Okereke (BS in Computer Science)

Up for grabs is a 1st Prize of $1000 Cash, 2nd Prize of $500 Cash and the 3rd Prize of $250 Cash.

The Seidenberg School of CSIS wishes all participants the best of luck in the contest!

Seidenberg conducts a Rat Relay for New York City Design Factory

Woohoo! This semester’s Rat Relay was an enormous success! Students from Pace and other universities around the world participated in this exciting hackathon from March 20-23 across four days of innovation and design.

Rat Relay is a four day global design hackathon that is run by the Design Factory Global Network, of which our very own NYC Design Factory (NYCDF) is part. During the event, students from different parts of the world worked on real problems for NGOs, non-profits, or businesses located just about anywhere around the world. Nine Design Factories participated in the challenge, which are: NYCDF, Frisian Design Factory, Melbourne Design Factory, Aalto Design Factory, Porto Design Factory, Cali Design Factory, Bogota Design Factory, Warsaw Design Factory and Ghent Design Factory. Students worked together to define the problem a business may have, and came up with solutions through ideation, prototyping, and testing, before finally presenting their materials.

Rat Relay was held in the Seidenberg Lounge at 163 William Street (with students from other universities around the world participating digitally over Skype!). It was a 36 hour event, which was divided into separate slots of 6 hours each. It worked just like a relay – just as one member passes the baton to the next, participants worked on one aspect of the innovation for 6 hours and when time was up for one slot they handed off their project to another team from another part of the world. The new team then picked up the project where the previous team left off.

Here’s what happened in each part:

Slot 1: Tuesday, March 20th, 3pm-9pm

It started with New York Design Factory. The innovation theme they worked on was EMPATHISE (Getting to know the user). The challenge: how to help students with autism learn how to self-advocate. The sponsors – Tech Kids Unlimited – had come and they spoke to the participants about autism in this slot.

Slot 2: Wednesday, March 21st, 8am-2pm

The project was handed off to Aalto Design Factory in slot 2. The aspect of innovation they worked on was REFRAME (Redefining the problem). The challenge they worked on: how to keep people involved in an environmental campaign.

Slot 3: Wednesday, March 21st, 3pm-9pm

Frisian Design Factory worked in slot 3. The theme was IDEATION (Coming up with possible solutions). The challenge they worked on: what to do with the waste from natural disasters.

Slot 4: Thursday, March 22nd, 8am-2pm

The project went to Melbourne Design Factory for slot 4. The aspect of innovation they worked on was PROTOTYPE (Making designs for solutions). The challenge they worked on: home use for graphene floors.

Slot 5: Thursday, March 22nd, 3pm-9pm

Cali Design Factory continued with project in slot 5. The aspect of innovation they worked on was TESTING (Testing the Prototype). The challenge – how to stop kids from joining guerrilla gangs.

Slot 6: Friday, March 23rd, 8am-2pm

New York Design Factory took the project in the last slot. The aspect of innovation they worked on was PITCHING (Presenting all the created stuff). They presented the challenge: how to help students with autism learn how to self-advocate

By the end of the, the distributed team had come up with a solution: a mobile application named “SPEAK UP STREET”. This app teaches the students with autism how to speak up for themselves in real world situations. The app is designed as a game where users choose between a selection of responses to different types of situations. The app challenges users to play in in-game locations such as at home, at a friend’s house, school, and many other social places. When travelling to these locations, users will encounter various situations where they have to respond to a stimulus. Choosing the right option will explain to them why it is right and it will move them forward in the game. If they choose the wrong answer it will explain why it is wrong and ask them to choose something else or come back to it.

It was wonderful to have such an energetic and enthusiastic event when students had just returned from their Spring Break! Hosted by Dr. Jaclyn Kopel, Director of the Pforzheimer Honors College and Interim Director of the NYCDF, each slot of this Rat Relay was packed with excitement. Participants really enjoyed working with people around the world, and there were 50 unique participants in total. From Pace, both undergraduate and graduate students came from the Seidenberg School of CSIS, the Lubin School of Business, Dyson College of Arts and Science, the School of Education, and the Honors College.

Getting real world experience working for international companies, working with innovation, improving one’s problem solving skills, and working in international, interdisciplinary teams is a hugely beneficial experience for students. Participants received a certificate saying they worked with 9 international companies and 8 countries. Freshmen and sophomores students had the advantage of getting on the NYCDF radar for the expanded versions that involved travel to other countries (Finland, Portugal, Poland, and Austria).

As always, the Rat Relay was an exceptional event and we can’t wait for the next one in the fall!

How to get back into routine after a break

And this brings an end to the Spring break! Since it’s been a while, getting back to your regular routine can be hard when fun things you did over the break are still on your mind.

Whatever you did over the spring break – whether you went on an amazing vacation and filled up your Instagram with once-in-a-lifetime experiences or you went home and visited family and friends (and your old part-time job), getting back into the swing of life at Pace isn’t always easy.

With so many exciting things you did, it’s easy to get distracted as time runs on. Remembering your happy times of the break, looking at the photographs you clicked, memorizing the amazing stuff you did, it’s really not easy to get away from your holiday mood.

But now it’s time to give yourself a push and get back to your routine! Here are a few tips to help you hit your pace:

  1. Unpack your stuff and settle back as soon as possible. Looking at the packed baggage will make you stay in holiday mood for a longer time. Clean your home. Keep your things organized. Neat and clean surroundings will make you feel refreshed, positive, and ready to tackle the rest of the semester.
  2. Make an effort to get back into your sleep cycle. By focusing on getting the rest your body and mind needs, you’ll find you have more energy to get back into your routine.
  3. Organize your schedule. Make a list of things you need to work on and continue with your tasks enthusiastically. Putting your schedule and to-do list somewhere visible like on the wall where you can see it every day increases motivation (and helps you make sure not to forget anything). When you look at it you will be encouraged to resume your work quickly.
  4. Be excited! At Pace, there’s always a lot of exciting stuff to do. The things you left behind back before your break – and that coding homework that still needs to be completed – is still waiting for you. Make sure you get everything on your to-do list, schedule your day, and enjoy getting back into your college routine.

So, yeah, spring break was awesome – but now it’s over. It’s time to hop off your bed and start working on your routine. Welcome back and make the most of it!