Learning to love through astrology and putting color back into the world: software engineering class presents final application projects

While finals can be a stressful time for students each time they come around, they can also be the perfect time to work with classmates on projects they feel passionate about. The season for cramming and test taking can also be an opportunity for collaborative innovation. When the Software Engineering (CS389) class presented their final projects in the Seidenberg Lounge on May 15th, it seemed as though that innovative energy was thriving.

The leading professor for the class, Dr. Shahed Mustafa, reviewed the team projects with assistance from Professor Avery Leider and Dr. Christelle Scharff. The eight groups of undergraduate students presented software applications they created to tackle real-world problems and generate an environment of positivity.

The students worked with Android Studio, Photoshop, Firebase, GitHub, and numerous other applications to bring their ideas to life. The teams created apps in a Scrum framework starting from an idea. Their ideas ranged from a game featuring adorable bartending kittens to a chat room app that helps groups of friends and coworkers find the perfect meeting location. After their ideas were solidified, student groups identified their backlog (the load of work to be completed in the future) and completed a series of three sprints.

ClassGo

The application created by Jacob Hiban, Vivian Ng, and Stephanie Okereke titled, ClassGo, is a buying and selling platform tailored to Pace students. Users can buy or sell used classroom supplies like textbooks, lab materials, and more. The application features a homepage, search bar, selling and buying pages, and a capability to “favorite” the items the user likes best. Future improvements for the application include an updated user interface, homepage, chat, commenting section, and notification settings. These computer science mavens hope that their app can one day be a service that Pace students will choose to use over eBay, Mercari, or even Poshmark.

Kitten Klub

The makers behind Kitten Klub ask, “kittens and alcohol!? Who knew?” Well, they did! The application is a time management game set in the world of cats which was created by Samuel Gellar, Nicholas Vallarelli, Sammy Chen Li, and Anna Marinina. Targeted users play the game by creating drinks for the kittens they are bartending for. The game, which is only available for Apple devices at the moment, has nine levels that increase in difficulty.

EzAttend

The goal of EzAttend is to simplify the attendance taking process. Contributors, Edward Gervis, Raami Sharif, and Ian Groombridge worked together to make a one tap attendance app using Bluetooth. The application allows the teacher to create a class and take attendance, while also allowing students to see their attendance record.

 

Royal Closet

Royal Closet is tailored to the user. The fashion application captures user information, user market recycler view, avatar choice, and measurement comparisons to show the user what a chosen item of clothing could look like on their body by placing a version on their tailored avatar. Krutika Wadha, Tiara Hammond, and Yunting Yin designed this app to help individuals make fashion choices. They hope in the future to make it an inclusive e-commerce app with customizable avatars.

Lumattica

Lumattica is all about “putting color back into the world,” according to creators Austin Halper, Justin Sciglimpaglia, and Aayan Jalal. The app targets people who suffer from color blindness. The app works for both yellow-blue and red-green color confusion. Features include a field view, self-diagnosis, camera, and color quiz.

 

 

Lovescope: The Astrology Dating App

Lovescope: The Astrology Dating App is exactly what it sounds like. It’s a dating app specialized to each astrology sign. Creators Margarita Dominguez, Nick Krawczeniuk, Jennifer Rhau, and Minying He created the application to give users explanations of all planets, houses, and signs. The app integrates user profiles so users can create their own birth chart (gender options include non-binary) and uses a compatibility algorithm to see which users match together best!

translatAR

Yuliya Daroshka, Ivan Tang, Brandon DeLuca, and Jeffrey Cruz are the minds behind translatAR: an app that has the potential to be a direct competitor to Google lens. Its target audience is English speakers who travel abroad each year. The straight forward visual translator app is capable of helping users find the correct word for any object they take a picture of in 26 languages!

 

Fuse

“Meeting up with friends just got a whole lot easier,” according to the minds behind Fuse. The app helps groups meet up at a central and convenient location for all users. Creators Stephan Reyes, Manan Thakkar, Stephanie Philip, Kito Beriens, and Vincent Ajodhia created this app with multiple APIs to incorporate map and group-chat features. Whether a group wants to meet at a restaurant, bar, or park, this app helps them find the best option. This app solves all of those “where should we meet” problems by giving a solution that fits everyone’s needs.

These projects are all products of hard work and collaboration. Make sure to check out each app to fully experience how they function overall by scanning the QR codes on each poster. We’re proud of these software engineering students and what they created in just one semester.

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Computer Science students showcase mobile apps

On Tuesday, September 20th 2016, Pace graduate Computer Science students showcased their projects from the computer science classes they had been taking. Dr. Christelle Scharff, the Chair of Computer Science in New York, curated the projects from different courses. The presentations were attended by fellow students in the Seidenberg and the Pace community, and were a way for students to share what they had learned and accomplished, and encourage other students to build fantastic projects when they take the classes for themselves.

Undertaking projects in classes useful for getting the hands-on experience of building something, but it’s also great for job interviews. “It is important for students to use courses they take to build innovative projects; they can use these projects for their portfolios,” Dr. Scharff said.

The showcase was an excellent demonstration of some of the projects students realized in their classes. Here’s some of what our students shared:

  1. william-dickersonCity Access

William Dickerson, who had taken CS 641 Mobile Web Content and Development with Professor Haik Sahakian, used Ionic and D3 to develop an app that helped people become better informed of how accessible New York City is from the user’s location.

“I want people to have a, ‘this is where I am, how accessible is my city?’ feel” William explained. “For example, like Google Maps, City Access will guide you to the nearest subway stations; however, it will also include nearby restaurants, parks or anything in your area you live in that you should know about.”

  1. multiplayer-maze-2Multiplayer Maze Game

In the SE 765 Distributed Software Development class taught by Dr. Tamer Avcilar, Ersin Akkaya used Java and socket technology to develop a multiplayer maze game. The program has several available mazes. The mazes contain coins that users need to connect without intersecting. Students could even play the game during the presentation.

  1. tony-chenStooper

Tony Chen and teammates Greg Goldberg and Jones Rawles, built an app that allows New Yorkers to get free things! Stooper shows listings and locations of places nearby that are giving away items that you can take without spending a penny.

The team split the tasks to ensure the app will be developed during the 3-week project. Tony created the login, contact, register and listing screens. Greg worked on the the splash screen, navigation drawer and the Google Maps integration. Jones Rawles was in charge of creating the donation page, where users can donate money to a charity. This app was the result of taking CS 639 Mobile Application Development with Dr. Scharff.

  1. bizlist-2BizList

In Professor Chernak’s capstone course, CS 691 Computer Science Project I, teammates Harshada Gothankar, Akash Khedekar, Akanksha Gupta, Alex Lieberman, Ayesha Imran and Bijen Khakkhar developed a web app that serves as a commercial real estate portal. “It’s a very unique project in that it relates to finding commercial spaces,” says the team.

Users pick a location they are interested in finding commercial real estate space in and, depending upon the type of business, the app will come up with potential locations within budget and provide with information about the type of environment the space is located in (e.g., parking space).

These capstone courses (Computer Science Project I & II) present students with opportunities to work on projects they are passionate about. It’s a great chance to come up with innovative ideas such as this one!

The CS graduate showcase is a recurring event, taking place at the beginning of each semester. If you are interested in learning more, talk to a professor about it or get in touch with Dr. Scharff.

Mobile app and web development is a big deal at the Seidenberg School, so it was fantastic to see so many students presenting their work in that area! Follow the Pace Mobile Lab on Facebook to learn more about what we get up to in tech.

Congratulations to all of the students for their creative work!

Teens design mobile apps for senior citizens at 2nd annual Mobile App Development Bowl

Friday February 26 was a great day at Pace University as hundreds of high school and college students participated at the second annual Westchester SMART Mobile App Development Bowl.

This year’s kickoff event was bigger than ever, with around 260 contestants from 36 high schools and colleges coming together to design mobile applications for senior citizens.

The challenge was to design an app to help senior citizens deal with a problem they experience in their everyday lives, whether that problem stems from their relationship with technology itself or whether technology can simply be used to solve an unrelated issue.

The event is sponsored by Westchester County Executive Robert P. Astorino in conjunction with The Seidenberg School.

“The competition showcases the extraordinary talents of our region’s future generation in ways that help benefit our seniors,” said Robert Astorino. “It’s a double win – we’ve created a platform for students to test their technology skills, while our seniors benefit from applications produced by those skills. Last year was a great success, and we’re already building on it this year.”

JVP_0019After an incredible pep rally from The Marching Cobras of Westchester, the teams attended workshops and got to work developing their apps. The resulting apps will be presented to a panel of judges on April 15th – so if you missed the kickoff, come in April to check out what everybody did!

Seidenberg Dean Jonathan Hill said: “It’s great to celebrate like-minded individuals who bring a contagious enthusiasm for creativity and technology. Everyone at Seidenberg and Pace University alike is proud to support the work being done by these students to help those in need in our community.”

Winners will be announced on April 15th at the final presentation, which will be held at Pace University’s Pleasantville campus. Cash prizes, paid internships and publishing apps through app stores all on the table.

The #WestchesterSmart #AppBowl (tweet us!) was organized by Seidenberg faculty, staff, and students. Dr. Jean Coppola is our champion of gerontechnology research and was the Lead Faculty & Advisor. Deth Sao did Development & Partnership Relations and graduate student Adil Hasan was the project manager – well done, folks! See you on April 15th for the final event!

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